Showing posts with label 2001: A Space Odyssey. Show all posts
Showing posts with label 2001: A Space Odyssey. Show all posts

Thursday, September 12, 2013

Message in a Bottle

An open letter to the kid on YouTube:



Hello, Alexei:

I found your "I Hate Stanley Kubrick" video (or as it's titled "Kubrick Sucks") on YouTube (last time I looked 187 "likes"; 3,786 "dislikes"),* while I was scanning videos the other day, watched it, and had two reactions: 1) you were reacting in your confusion over the movie, rather than actively thinking about it; and 2) you had nearly the very same reaction that I did when I saw the film for the first time on my 13th birthday, sometime during the Pleistocene Era (1968).  I have great sympathy for you here.  2001 was a very frustrating experience for me, as well.

Now, understand, I was a "space" kid.  I watched television coverage of every mission—Mercury, Gemini, and Apollo—I knew orbiting and rendezvousing strategies, I loved looking at schematics of space capsules, I ate this stuff up.  

But 2001: a Space Odyssey nearly broke me. Okay, I got the "Hal" stuff, that was good.  But what was up with the apes at the beginning?  What was that shrieking slab that kept showing up...all the time? And more importantly, what was all that stuff with the colors and the old guys at the end?  I was frustrated.  And a little irked.  Here was a "space" movie and I didn't "get" it! Part of the frustration was my ego speaking—I didn't get a "space" movie—but part of it was my own ignorance.  It wasn't a "space" movie (even though it got the details right—long travel time, no sound in space, all the stuff that is routinely ignored these days in movies, post Star Wars), it was a movie that partially took place in space, but what it was about...was (and is) something else.

I took it upon myself to find out.  I had no Internet, so I started to read whatever I could get.  I started with Clarke's novel that was published almost simultaneously.  That was a good start, but Clarke deviated from the movie quite a bit—HAL's murder plot was far more elaborate and action-packed, and the ending focused on one of Jupiter's moons, not on an orbiting slab.  But the majority of it was there.  From that starting point, I saw the movie a couple more times, and came to realize that Kubrick made very specific choices about what he was going to show, and what he could show, given the movie-making and special effects technologies at the time.  I also came to realize that Kubrick was grappling with showing in pictures what Clarke could describe with words, thoughts and descriptions—a far easier task. I also came to realize that Kubrick didn't want to nail down things that might not even be imagined—what would extra-terrestrial life far beyond us look like? Any depiction of alien life would be, by necessity, limited—like how Spielberg, and everybody else since, has shown what it might—could—look like, and by doing, raise more questions than they'd answer (could Spielberg's squat little aliens drive the humongous mother-ship in Close Encounters..., for instance?), while at the same time, squeezing some of the wonder and mystery out of the events.

One thing you should know—2001 looks like garbage on video.  The place to see it is in a theater, with a wide-screen—it's much more immersive that way and you can see all the details—like all the people in the rooms—that can't be picked up on the screen.  In a theater, 2001 makes your eyes wander.  On video, it makes your mind wander...usually to the kitchen.

Now let me address a couple of the things you said in your video.  "I don't understand the point of making stuff that doesn't make any sense." Right there with you, brother.  The thing is: It does make sense...but you haven't made sense of it yet.  Let me reassure you, it's all up there on the screen. You just have to stop and consider what is there and why it is being shown. Movies are all about what is there on the screen and what is NOT there on the screen (says Martin Scorsese).  A lot of it is to distract you while creating a realistic view of what "space commuting" would be like. (The answer: just as dull and inconvenient as terrestrial commuting is now, but with better music).

I don't want to go into specifics about what the movie is "about"—I'd be robbing you of the fun of the discovery process (and I fear I've already said too much) and I think it wouldn't be giving you any credit to do so.  But, I would urge you to do a little exploring of your own.  A good starting point is Kubrick and Clarke's starting point—Clarke's short story "The Sentinel" about a lunar team digging up something inexplicable—an artifact buried there far earlier than Man had any designs for achieving a lunar trip—and work backwards and forwards, like they did.

The second point of yours I want to address is your assertion that "A movie is supposed to entertain you."  Uh-huh.  Yes, but not exclusively.  A lot of the entertainment factor is your responsibility as the audience.  Are you accepting of what is there, or are you just a couch potato wanting the movie to do all the work?  We can get into all sorts of McLuhan mumbo-jumbo about "hot" mediums (where audiences have to participate for it to be effective—radio, for instance) or cold mediums (TV and movies, especially the ones that stop every so often, have a character say "You just don't get it, do you?" and summarize everything for the folks who've been getting popcorn or texting—this, by the way, IS lazy film-making...the film-makers are assuming that audiences are basically monkeys and need to be spoon-fed).  

Leave it at this, if all movies did was entertain, they'd be very limited in what they could do other than provoke a reaction. In which case, they're as valuable as a poke in the eye (which can also provoke a reaction).  Sometimes, when they're doing the job right, they can teach, expand your mind and world-view, and take you places in the eye, the mind and the heart that we've been before.  

For me, 2001 was the rosetta stone for understanding how movies work, how they communicate, and what they can achieve.  It led me on a long, rewarding journey that has brought me a lot of fun and a lot of joy.  I hope that for you.

Now, go out there and figure it out.  For yourself.





* I didn't bother with the "Calm Down, Kubrick Fans" follow-up video as it's a waste of time.  Mine and yours.  Haters gonna hate and you can't change that.  And the only reason to do a reply is to generate more controversy and more "hits."  That might be your motivation, but I tend to doubt it.   In any case, you can't change minds for some people. They're entrenched in their dogma and their view-point (and they're shallow enough to get all "high-minded" about it).  That's part of the reason I'm doing this; I don't want you to be one of those people.

Sunday, December 30, 2012

Don't Make a Scene: 2001: A Space Odyssey

The Story:  With this section of 2001: A Space Odyssey (combined with this one), I think I've covered nearly half the dialogue of the movie.  2001 is mostly images, the dialogue is spare, oblique, and in patches scattered throughout the movie.  The only things left are the conversations with the Russians, "Open the pod bay doors, Hal" and the Clavius conference.  After that, I'll be forced to do the ape sections and interpreting the hoots and screams (that were recorded for Mogambo, it seems) phonetically—which I don't mine, really, as they're some of the best laugh-lines in the film.

Once, again, we're in conversation with HAL, the ship's majordomo, in constant analysis mode, here, first as art critic—he's a computer!—then, as ship gossip/crew psychologist.  It still amazes me that HAL is such a powerful presence in the movie, despite being portrayed with a single shot of a red lens, and the disembodied voice of Douglas Rain.  HAL, and his appropriately distorting viewpoint, will prove to be the focus for the rest of the Discovery section of the film, and his actions will be just one more catalyst for the film's final section, which the entire movie has been building up to.  This scene is the final moment of human complacency before a cosmic event of transfiguration.


It's then followed up by a shot I still haven't figured out: a shot of Poole, taking notes on the Discovery's perspective and gravity-free bridge, looking straight down on his head.  The camera pulls out, and just in the next section is Bowman standing a full 90 degrees perpendicular from Poole's position.  Neither actor betrays any framing or position adjustment and then to cap it off—to prove he's not wired or rigged to anything—Poole moves to one of the command chairs and straps himself in.  Maybe it's the front-projection system, they used for the studio-filmed Africa sequences, but those were large slides, not a film (and the film's grain would betray it), other than a brighter register, there's no betrayal that the two men weren't filmed at the same time...and the shot rack-focuses to keep Bowman clear.


How did they do this?  Clues are available in the earlier scene: in both instances, Bowman writes and sketches with his right hand, the uniform insignias are both on the left shoulder...but in the earlier scene in the gravitized centrifuge, Bowman's hair is parted on the left side of his head but, in the control room, it's parted on the right.  It is probably a mirror shot, double-angled to project an off-axis image of Dullea into the camera lens.  Between the miming of actors throughout, the rotating sets with a single perspective, and the intricate timing of each, and pioneering hidden wire work and intricate matte shots, Kubrick was able to convey a sense of zero-gravity without having to resort to "vomit comets," (as is used today).

The Set-Up:  Eighteen months after an inexplicable event on the Moon, the planetary exploration ship Discovery moves toward a rendezvous with the planet Jupiter, manned by astronauts David Bowman and Frank Poole (Keir Dullea, Gary Lockwood), three mission specialists in hibernation, and monitored by a HAL 9000 computer (voiced by Douglas Rain).  

Action.



HAL Good evening, Dave. 
DAVE BOWMAN: How're you doing, Hal? 


HAL Everything's running smoothly. And you? 
BOWMAN: Oh, not too bad. 


HAL Have you been doing some more work? 
BOWMAN: A few sketches. 
HAL May I see them? 


BOWMAN: Sure. 


HAL That's a very nice rendering, Dave. I think you've improved a great deal. 


HAL Can you hold it a bit closer? 
BOWMAN: Sure. 


HAL That's Dr. Hunter isn't it? 
BOWMAN: Mm-hmm. 


HAL By the way do you mind if I ask you a personal question? 


BOWMAN: No, not at all.
HAL Well, forgive me for being so inquisitive... 


HAL ...but during the past few weeks I've wondered whether you might be having some... 


HAL ...second thoughts about the mission. 
BOWMAN: How do you mean?

HAL Well it's rather difficult to define. Perhaps I'm just projecting my own concerns about it. I know I've never completely... 


HAL ...freed myself of the suspicion that there are some extremely odd things about this mission. I'm sure you'll agree there's... 


HAL ...some truth in what I say. 


BOWMAN: Well I don't know. That's rather a difficult question to answer. 


HAL You don't mind talking about it do you, Dave? 


BOWMAN: No. Not at all. 
HAL Well, certainly no one could have been unaware of the very... 


HAL ...strange stories floating around before we left. Rumours of something being... 


HAL ...dug up on the moon. I never gave these stories much credence. But particularly in view of some of the other things that have happened I find them difficult to put out of my mind. 


HAL For instance, the way all our preparations were kept under such tight security. And the melodramatic touch of putting doctors Hunter... 


HAL ...Kimball and Kaminski aboard... 


HAL ...already in hibernation after four months of separate training on their own. 


BOWMAN: You're working up your crew psychology report. 


HAL Of course I am. Sorry about this. I know it's a bit silly. 
Just a moment... just a moment. 


HAL I've just picked up a fault... 


HAL ...in the AE-35 unit. 


HAL It's going to go a hundred percent failure within seventy-two hours. 


BOWMAN: Is it still within operational limits right now? 
HAL Yes. 


HAL And it will stay that way until it fails.


BOWMAN: Would you say we have a reliable seventy-two hours to failure? 


HAL Yes. That's a completely reliable figure.


BOWMAN: Well then I suppose we'll have to bring it in but first I'd like to go over this with Frank...


BOWMAN: ...and get on to mission control. Let me have the hard copy on it, please.






2001: A Space Odyssey

Words by Stanley Kubrick and Arthur C. Clarke

Pictures by Geoffrey Unsworth and Stanley Kubrick

2001: A Space Odyssey is available on DVD from Warner Home Video.