Showing posts with label Will Forte. Show all posts
Showing posts with label Will Forte. Show all posts

Friday, December 6, 2013

Nebraska

Making Things Right
or
And Everything Looks Worse in Black and White

There's a story that Peter Bogdanovich got sick of telling during all the press junkets he did for The Last Picture Show about why he shot in black and white rather than color.  Truth was, that he started test-shots of the Archer City location (author Larry McMurtry's home town) in color, but the town always looked too good, and didn't have the sense of bleakness that he wanted.  The story goes that he went to Orson Welles (who was staying at his house) and mused maybe he should shoot the movie in black and white. "Of COURSE you'll shoot it in black and white!" Welles barked back.  After repeating the story over and over again at press interview after press interview, the last few times Bogdanovich simplified his answer: "Because Orson Welles told me to."

I don't think Alexander Payne shot Nebraska in black and white for that reason, or because it might recall the cover of the same-titled Bruce Springsteen album.  But, I think the bleakness is there, running as an under-current through the film as a view of life—not rosy and pink with vitality, green with verdancy, but shades of gray and the occasional extreme of black or white—the palette for a story of folks with limited choices in the nuances of life...and truth.  But, lest you think this one's about old folks with one foot in the grave, or Alzheimer's or something like that, it's not.  Not really.  It's about living life before you run out of it, and grabbing any kind of dignity out of that life, despite Nature's determination to take it away in any way it can.

And not to mention your relatives and acquaintances.


It's also a damned funny movie, in the same low-key, sometimes painful way that its writer, Bob Nelson, wrote sketches for the late, lamented "Almost Live!" show which seemed to focus more on human dysfunction, rather than Pacific Northwest eccentricities.  The old saw "familiarity breeds contempt" is apt here, as the extended Gates family, long separated (for good reason, apparently), is blandly caustic, bringing up family histories and past imperfections as grist for the family grinding mill.


The Gates clan watch a baseball game: Rance Howard (far left);
Bruce Dern (asleep in the back) and Will Forte (placating, far right)

"Wow, this feels too much like real life" said one of the patrons in Nebraska's audience.

The story's simple and seemingly uneventful, but mindful of David Lynch's The Straight Story.  Woodrow Gates (Bruce Dern) is picked up by the police walking the highway in Billings, Montana.  "Where ya goin'?" says the Sheriff. "Headed down the road there,' says Woody, none too helpfully.

O-kay, there's a little detour to the police station, where his son David (Will Forte) comes to pick him up. "So you told the Sheriff you were walking to Nebraska..."  Woody's wife (June Squibb) won't drive him, he doesn't have a car, and he won't be given money for the bus. The reason he wants to go to Nebraska (Lincoln, specifically) is because he got a certificate in the mail from a magazine promotion company saying that he could have won a million dollars. Woody doesn't "buy" that it's a way to get him to buy magazines; he thinks he's won it, so he's walking to Lincoln to get his million.  Why didn't he just mail it in? "I'm not going to trust the mail with a million dollars."  Makes perfect sense.  Walking, though, doesn't.


There's no sympathy at home.  Wife Kate won't entertain any of this "I didn't know the son-of-a-bitch wanted to be a millionaire!  Know what I'd do with a million dollars? I'd put him in a home!!"  Brother Ross (Bob Odenkirk) thinks Dad's senile and doesn't want to hear of it.  Only David will entertain the notion of driving Woody to Lincoln, if only for the chance to connect with the old man.  They set off with some hitches and fits along the way, eventually stopping at relatives' to get a breather from what would seem to be a continuing series of minor disasters.  But, his old stomping grounds bring no comfort, as word soon gets around that Woody's driving to Lincoln to get a million dollars—a sum that strikes everyone dumb...and a little bit stupid. Old debts are brought up, and quite a few people want a part of that million dollars whether they deserve it or not...and for some reason, nobody thinks twice about how Woody might have come into that money—the amount leaves them a little blinkered.  And envious.  And opportunistic.





For David, it's an opportunity to gain some perspective (just the ability to see Woody's past surroundings adds a little knowledge) and, as he's stuck in a pattern of "getting by," some insight into both Dad and himself.  By the time the two ride off into the last shot—one of the loveliest and most potent of the past year's movies, a black-and-white sunset—a nice, warming resolution has been reached.  But not too warming.  It is a sunset.  And it is in black-and-white, lest it betray any cheer or a rosy sensibility.  Payne, evidently, did make a color version of Nebraska to satisfy some niche contractual requirements for the studio (Paramount Vantage), but has expressed hope that it never sees the light of electronics.

OF COURSE, it won't.  It would be a completely different movie, and a less effective one.

Nebraska is a Full-Price Ticket.

Saturday, June 12, 2010

MacGruber

 "Making Something of Spit and Bailing Wire, and Getting...Spit-Covered Bailing Wire"

The track record for any movie coming out of the sketch-comedy of "Saturday Night Live" is pretty abysmal. "The Blues Brothers" and "Wayne's World" did fine, but their sequels didn't. We won't bring up "A Night at the Roxbury," "The Coneheads," "The Ladies Man," "It's Pat!," "Stuart Saves His Family," ad infinitude. The reason is as obvious as a Mike Myers first-draft (are there any others?)—a concept that can, at most, sustain itself for under 10 minutes has chances of "slim" and "none" of being any good stretched to 90 minutes, let alone two hours. Thank God we've never seen "Subliminal Man" made into a movie...or "The Continental."

As a 5-minute sketch idea, "
MacGruber" fits the bill for an "SNL" skit, although it's concept is the same week after week, the minutest of details being the only things changing. Will Forte plays a dorky McGyver-type, who has mere moments to defuse a bomb by creating something...bomb-defusing...using icky stuff that no one wants to touch let alone re-configure. And, of course, there are complications while Kristen Wiig does a panicked clock-check. The sketch ends with a building blowing up. Cue the Band. Christine Aguilera comes up after the break.

Same joke, every week. If something works once on "Saturday Night Live," they'll keep doing the sketch until that comedian quits or is canned. Somewhere along the way, some exec thought it a good idea to turn that well-tread idea into a feature.

It's sporadically funny in a "I-know-you-are-but-what-am-I" kind of lameness. And it boasts
Ryan Phillippe (in slow-burn mode), the usually drop-dead-funny Wiig, and such good actors slumming as Powers Boothe (good to see him) and Val Kilmer, trying to re-capture his youth with a goofy comedy role (I'm suddenly waxing nostalgic for "Real Genius" and "Top Secret!"--the name of Kilmer's character is Dieter von Cunth, which shows you the level of humor, but doesn't clue you in that they will use it over...and over...and over...and over...for a rapidly declining chance of a laugh).

In this, MacGruber is coerced out of retirement ("I thought you were dead, MacGruber.." "So did I") in a remote native village (where he can find peace), when it's learned that von Cunth may be up to something no good.*
Stuck in the 80's with his mullet, his plaid shirt, tan utility vest, and his Blaupunkt removable in-dash tape-player (he takes it everywhere). One wishes there were more entertainment value in seeing the usual action cliche's—the ones that turn up routinely (and straight) in Michael Bay films—played for laughs: the slow motion team walk, the fiery mega-explosions that have no hearing loss attached to them, the smug banter that passes for dialog, but the laughs are few and far between. You'd think given the time and budget they'd have come up with a grander concept—maybe even come up with a clever gadget or two—but there's nothing like that here. The best idea MacGruber (and the movie) can come up with is creating a distraction by going commando and parading around with a celery stalk up his ass.

No. Really. And they do it twice.

They couldn't even think up a "gadget." For pity's sake.

Save yourself. The clock is ticking. Don't go anywhere near this bomb, and watch these "MacGruber" video's instead.

"MacGruber" is such a "Waste of Time."

* ...Like the rest of the movie.