Showing posts with label Chris Evans. Show all posts
Showing posts with label Chris Evans. Show all posts

Wednesday, May 9, 2012

Marvel's The Avengers

"We've Got a Hulk..."
or
Playing Your "A" Game


This one is The Big Pay-Off.

Back in the day (around about Iron Man) when they started doing teasers at the end of Marvel movies for the idea of an "Avengers" event, one hoped that they could pull it off.  Captain America needed to work (and it did). Iron Man II integrated other characters successfully.  They even managed to make Thor somewhat interesting.  And even though two "Hulk" movies under-performed at the box-office, there was still potential there.  Given the scenario of the "Ultimate Avengers" storyline (a revamp in the Marvel line that started everything over from Origin Story Square One with a decidedly more adult, realistic attitude...and a Nick Fury that looked like Samuel L. Jackson) a case could be made for a good old fashioned Marvel Jam story of the "When Titans Clash!" school.

The problem is all those heroes. It could turn into a mighty cluster, if there isn't a compelling story that slots heroes into appropriate scenarios, a problem with some of the "X-Men" films.  And one also hopes that there's a compelling reason for these guys to be here, that there is some character function going on, even though they have plenty of screen-time in their own series to work on those.

Will The Avengers "assemble" into a well-functioning superhero romp, and make Joss Whedon (who excels at ensembles) an A-list director that fans have been hoping for?

"Yes" to the former and "Maybe" to the latter, although pulling off this one is not an easy feat—so many particular and persnickety stars, so many owned and exploitable characters that corporations (and opposing film studios) want to manage, and so many potential minefields that it would take a superhero (with levitating powers) to rise above and negotiate them.  But Marvel's The Avengers (what they're calling this one to avoid any confusion) manages to be fast-paced, quick-witted, and, although slightly derivative (mostly of Jack Kirby's "Fourth World" series, with hints of The Andromeda Strain in sub-text, and, let's face it, most mythology and comic book tropes), and is, as one character analogizes, "a bag full of cats," fulfills its basic tenet: to be consistently entertaining, with crises every few minutes, wonders to behold (some of the sets are simply amazing), interesting pair-ups in terms of fights (Marvel heroes are always fighting each otherthey're very turf-oriented, which is bad because they're all in New York) and dialogue.  

And it does two essential things: keep each individual hero definable in tone and action, and make those fights "followable"—this isn't a hodge-podge of pictures of punches, muzzle-flares and explosions, there is breathing room between sequences and shots, so an audience is allowed to register action and result, something missing from a lot of action movies, where there is either bad direction or a style-disconnect between various "units" filming.  It feels "of a piece," despite the subject of the film being about extraordinary outcasts aligning uneasily.*

In a pithy line of dialogue between "Iron Man" Tony Stark (Robert Downey, Jr. riffing brilliantly) and villain Loki (Tom Hiddlestone, registering far more than he did in the Thor movie)—everybody gets their Loki scene, The Hulk's being the best—the entire movie is summed up in an adamantium-encased nut-shell: "Yeah, takes us a while to get any traction, I'll give you that one but, let's do a head count here. Your brother, the demi-god; a super soldier, a living legend who kind of lives up to the legend; a man with breath-taking anger management issues; a couple of master assassins, and you, big fella, you've managed to piss off every single one of them."  

Motivation enough to form a coalition of the willing.  And the disparate styles of the players is well-evidenced-six degrees of declaration: Chris Evans is all un-ironic directness (even though he is perfectly capable of matching Downey snark-for-snark);  Chris Hemsworth is all stentorian brio done with Shakespearean force (he's so much more effective here than in his own movie); Jeremy Renner is as taut as his crossbow wire, Scarlett Johnasson's blank-stared Black Widow is well-suited for her position as a lethal scam-artist, Samuel L. Jackson manages to make even original lines sound like oft-quoted cliches; and Downey, quick and mercurial, dances around the dialogue, adding his own steps.  Each actor has their own way of working with Whedon's words, and Downey's pace has everyone playing their "A" game.

But the best here is Mark Ruffalo, playing Dr. Bruce Banner and (the first time an actor is allowed to, via motion-capture) his altered super-ego, The Hulk.  Two movies and two different actors (Eric Bana and Edward Norton, no slouches) tried to do something with the limited premise and came up short.  However, here, with less screen-time, Ruffalo manages to make Banner as interesting as his comically destructive "Other Guy," his physicist not guarded or fearful or weak (as has been the norm), but ironically bitter, resignedly haunted, the most mysterious of Marvel's "Mystery-Men."  "You really have got a lid on it, haven't you?" says Stark at one point, referring to the Doctor's self-control and the monstrous result of any lack of it.  "What's your secret? Mellow jazz? Bongo drums? Huge bag of weed?"  Maybe The Hulk is such a one-smash pony that he's at his best as a supporting character, rather than the star of a movie series.  One could argue that about all the characters here with the exception of Downey's Iron Man, who is, due to the actor's efforts, a one-man circus.

But, here it's all in the group, nobody's around long enough to drag it down, and it's the interactions that count.  The plot is MacGuffin-oriented in the Marvel-style of "I-don't-know-what-it-is-but-it-sure-is-big:" the doohickey from Captain America and the whatsit from Thor are involved so that a race of advanced aliens can take over l'il old us.  Not sure of the motivation, but who cares? Marvel's The Avengers is big, bold, brassy and breezy, and has the feel and crazy zeal of those Japanese monster movies that combined a lot of characters and smashed them together.

I don't know what it is, but it sure is fun.**


Marvel's The Avengers is a Full Price Ticket.  (Go ahead, see it in 3-D)

All the potential Avengers, assembled by George (every little detail) Perez

* Whedon shows the eventual alliance solidifying in two nicely planned shots, one—used in all the commercials—orbiting the heroes as they "circle the wagons," and a meticulously planned CGI sequence in mid-battle that is the super-hero equivalent of "going around the horn."

** There are TWO codas this time: one after the initial credits (before they get into the detail stuff) and another one that was filmed right after the Hollywood premiere that's odd...but fun.

Saturday, July 23, 2011

Captain America: The First Avenger


"When Captain America Throws His Mighty Shiiiield..."  (KLANG!)
or
"Yeah, I've Knocked Adolf Hitler Out Over 200 Times."

This is the one that needed to work.

It all hinges on this one and it would be a tough fight.  Captain America is the one Marvel A-lister who has seemed to defy the switch to other media.  There were the '60's cartoons—basically limited-animation panels from the comics—a bad '90's film, a serial film, a couple of lousy TV movies.  Next year's The Avengers extravaganza depends on the character, so this is the one to be nervous about.

"Cap" is Marvel's version of Superman, a Big Blue Boy Scout, but like DC's Big Guy, it's tough to write for him—the fight always has to come to him and a lot of the time he plays defense, he has no motivation other than an altruistic manner, and he's seemingly unstoppable, meaning the villains have to be more elaborate and more interesting than he is.  Like Superman, the character is often changed—costume, identity, or even, when all else fails...killed.  Up until this time, the few live-action CA interpretations have seemed like shielded "Six Million Dollar Man" episodes, cheap and stunted.  It's tough to replicate the dramatic moves the character pulls in the comics (he's usually shown in mid-move, suspended, too) as opposed to Spider-man.  Captain America: The First Avenger has to work.

It does.  Like gangbusters.

Director Joe Johnston has been down this road before—he directed The Rocketeer, another WWII-era superhero flick, after all—but he's never made a film as good as this one (he made The Wolfman last year).  CA:TFA takes the story back to its comic-book origin roots when it was created by street-wise kids Joe Simon* and Jack Kirby—fighting Nazi's and flying colors.  At the same time, it pays affectionate tribute to past Cap incarnations, while delivering the action goods in a neat retro-futuristic environment, a bit like what Sky Captain and the World of Tomorrow should have been.** 

Steve Rogers (Chris Evans) is a 98 pound Brooklynite weakling (such things do exist, I've heard), who wants to join the Army and is constantly turned down for any number of good reasons and envious of his pal James "Bucky" Barnes (Sebastian Stan) who's off to fight in the European Theater with the 107th.  In a note that ties in with locations from the Iron Man movies, Rogers goes to the New York World's Fair on a double-date with Bucky, and his G.I. jones is noticed by Dr. Erskine (Stanley Tucci), who gets the kid a hitch, and a washout in training, signs him up for a "super-soldier" program that Hitler was very interested in before Erskine fled Germany.  Meanwhile, half a world away, one of Erskine's test-subjects Johann Schmidt (Hugo Weaving) is blitz-krieging around the world looking for ancient artifacts, ostensibly to help with Germany's war-effort, but secretly to gain ultimate power to form his own Reich, with his science group, Hydra.   Erskine's experiments on Schmidt have drastically disfigured him, but for Rogers, the attempts are a stunning success.  Rogers wants to fight, but the government instead presses him into service as a war-bonds spokesman, as "Captain America," which goes over well at home, but is a joke to the soldiers on the line.  Under the auspices of Colonel Chester Phillips (Tommy Lee Jones, who laconically nearly walks away with the movie) and Major Peggy Carter (Hayley Atwell, plucky—she doesn't blink when she fires a gun), Rogers goes against orders and inserts himself into the fight, rescuing a squad of Hydra prisoners, including his pal Bucky and a motley crew of dog-faces familiar to anyone who's read the comics.

The sight of The Howling Commandos brought a big smile to my face, but even without them, Johnston makes a fun, goofy film, with some nice war action mixed in with well-done super-hero antics, and shot along the lines of a film Johnston storyboarded early in his career, Raiders of the Lost Ark (with the occasional nod to Leni Riefenstahl).  Johnston does some nice movie cross-referencing by making the character of Howard Stark, very Howard Hughes-like after his own The Rocketeer, and casting Dominic Cooper in the part, often resembling Leonardo DiCaprio from The Aviator.  Chris Evans, who plays Steve Rogers, is a good funny actor, but he's tamped down here, playing everything completely straight and without irony, very much the Boy Scout.  This is one of the better Marvel movies, and one of the better superhero movies to come out, as well.

As with the other Marvel films, stick around until after the credits for a big surprise, that will whet your appetite for next year.  "Some assembly required."  Heh.

Captain America: The First Avenger is the perfect Saturday Matinee.


Wilhelm Alert @ 01:33



* Simon is still alive (bless him) at age 97, and still active—he has a new comic coming out this year.  As Stan Lee has his customary cameo in this film (he's good, too) it would have been nice—really nice—if Cap's REAL creator was included in the film.  The legendary Jack Kirby died in 1994.

** It's a combination of Kirby-esque pod-forms, more suited for the 1960's, and lo-tech '40's dials and toggles (which spit sparks in duress), and my favorite joke in the film is the non-LED (not invented yet) countdown indicators used in the Red Skull's lab—as any timed pyrotechnician will tell you, the only reason to have such a device is to build suspense in movie audiences.


Friday, August 27, 2010

Scott Pilgrim vs. The World


"Getting a Life"

Finally.  A comedy that's ambitious, funny, and definitely not "coasting."  If anything, "Scott Pilgrim vs. The World" might be working too hard for its laughs by violating every rule in the book: episodic, fast, edited in a deliberately outre style with images crashing into each other, stepping on and crushing dialogue, seamlessly merging, not unlike "The Archers," reality and fantasy.  Indeed, you're never sure if what you're seeing is reality, or merely the Red Bull fueled fantasies of its lead character, Scott Pilgrim (Michael Cera, appearing "scruffy," thin and even more chinless than usual) young adult, but in name only.  And the movie manages to sustain the breathless pace its entire length, without losing its inventiveness or attitude.

That's something of a surprise as director Edgar Wright's previous films, like "Shaun of the Dead," and "Hot Fuzz," outwore their welcomes at the 2/3 mark but kept on going.  "Scott Pilgrim vs. The World" starts out of the gate fast and only lets up at its resolution (appropriately), in a melange of styles and techniques, while also shifting the narrative into over-drive with cartoonic and comics graphics touches that invade and overlay photo-reality.  "Fight Club" and "Stranger Than Fiction" did the same with a formalist style, but "Pilgrim" suffuses it with an energetic slacker zeal, as if these things were appearing off the top of its protagonist's head (which, in the narrative, it probably is).  A movie hasn't been this anarchistically fun to watch tearing apart movie-sensibilities since...oh..."Fight Club," "Moulin Rouge!," or, hell, "Citizen Kane."*  Film-making rules are bent almost in two, but never break the narrative flow.  This is good stuff.**

I've stayed away from reading any reviews (which is my M.O.), but a scan of headlines leads one to think that the film has turned off its "Gamer" audience.
I can see where the argument would come: it's really not about gaming (not in the electronic sense) and whimsically lampoons the culture using its tropes and excesses against it.  On a deeper level, however, it manages to take the insular mind-set and short-term rewards and gratification of gaming and place it in context into the real world.  And finds it wanting in the course of a life.  At the same time, it manages to make the sensibilities of gaming concepts—the nexus-choices of "Continue?," "Adding a life," and "Game Over," and draw parallels to painful life-lessons—real ones—that legitimize the story-line, gaming structure and the very reason for making the movie.  Very, very smart.

Now, this is a lot of "deep thought" for a teen-relationship (kinda) movie, and I run the risk of gilding the lily, and worse, building high anticipation which might kill the appreciation for what is there in the theater.***  But, more light-bulbs went off for me in this one, about how to use the craft to tell a story, and, in context, of achieving something more than the instant gratification that permeates our society (and the damage it can create) than anything I've seen in awhile.


It also managed to save, for me, what has been a rather disappointing movie Summer.  It's also the kind of high-concept circus act that the director can only pull off once—another movie in this style would lay him open to suggestions that he's a "one-trick pony."  But, if he can bring this kind of sensibility to this project, imagine where that mind could go in the future.  It makes one anticipate, and excited for, what can happen in the future.  As for now, Wright's taken things to a whole new level.

"Scott Pilgrim vs. The World" is a Full-Price Ticket.  Game Over.




* Okay, lest this be taken out of context ("He's comparing 'Scott Pilgrim vs. the World' to 'Citizen Kane?'!) and I'm accused of Kael-esque hyperbole, I found the same sense of film-making brio in this one that I've found in the others.  I always find this exciting, whoever does it, even if the results are ultimately to a less than satisfying experience.  I'm all for pushing the envelope, but the results have to be more than a good-looking envelope.  There's got to be a good message inside it, too.

 ** And, there's another layer—the sound design.  This one may be my winner for "Best Use of Sound" for the year, tossing in music and effects in a giddy montage that's constantly inventive and supportive.  I've tried to do this sort of stuff in my work—specifically for the old "Bill Nye the Science Guy" show—but, I could only aspire to the level that "Scott Pilgrim" does.  Bravo. (Clapclapclap)

*** Notice, please, that I haven't done a plot synopsis, quoted good lines (which there are, a-plenty) or said anything about the movie other than a basic wash-and-rinse of the film-going experience.  There are too many surprises, and too fine a resolution, to go about spoiling one's viewing.  I want to keep your pre-conceptions of this movie (which I hope you'll do) as spoiler-free as possible.  Go in expecting nothing, and this will be a better film—for you—for it.